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Название: Prison Architect [v.Alpha 31b] (2012) PC|
Категория: Simulators (Симуляторы)
© Автор: vital
Prison Architect - симулятор тюремного магната, с полным контролем всех аспектов жизни заключенных. Вашей задачей будет постройка и развитие самой настоящей тюрьмы. Создатели игры вдохновлялись такими хитами прошлых лет как Dwarf Fortress и Dungeon Keeper.
-Полностью переведен интерфейс;
-Переведены все Судимости заключённых;
-Более 65% биографий заключённых переведено;
-Переведено более 70% имён заключённых.
= New staff : The Lawyer
Unlocked in the usual way through Bureaucracy, and requires his own office.
The lawyer grants access to a variety of legal loopholes and new facilities for your prison.
Minimum cell size removal
Prison Cells can be built to any size - they are no longer to obey the legal minimum of 3x2 metres. Note they must still contain a bed and a toilet.
Prisoners can now be assigned lockup or solitary confinement that remains in place until you say otherwise. This is a massive breach of their human rights, but the Lawyer will allow you to skirt the issue and do it anyway.
Opens up the opportunity and responsibility of executing prisoners sentenced to death.
= Death row
To receive Death Row prisoners, you must:
Unlock Death Row through the lawyer
Build an execution facility - a room with an Electric chair, and chairs for the witnesses
Build cells nearby and flag then as "Death Row Only" in the security deployment screen
Death Row prisoners will then begin show in your Intake screen - although they are quite rare.
They must stay in a Death Row designated cell, and they do not follow the regime.
They are effectively locked down 24 hours a day, with two exceptions:
They can receive family visitors in Visitation
They can attend their Appeals process to try to have their sentences commuted.
New program : Death row appeals process
Every Death Row prisoner has a chance to try to clear his name, or have his sentence commuted.
He will attend the appeals process, and each time has a chance to be released, or downgraded to max-sec.
All Death Row prisoners have an estimated chance of clemency, visible in their Rap Sheet.
This represents your staff's best estimate at his chances at clemency.
Each time he fails the appeals process, his estimated chance of clemency is HALVED.
The more appeals you allow for a prisoner, the more certain you can be of his guilt.
Once you are satisfied a Prisoner has had sufficient chance to appeal, you may schedule an Execution.
This can be done from his Rap Sheet, and once begun it will take over your view until over.
A process must be followed for each execution:
Prison lockdown : All prisoners return to their cells
The chair is electrically tested, putting your prison under high electrical load. In addition, the prisoner must be able to walk to the facility.
Witnesses are escorted to the facility and will sit in seats provided, if available
The Warden, the Chief, and the prisoners chosen Spiritual Leader will gather in the condemned man's Cell
The prisoner will be escorted to the execution room, along with the Warden/Chief/Priest
The staff and witnesses are dismissed and may leave
Once completed, you will be given a report on the success or failure of your execution.
If justice was done, you will receive a $10,000 bonus for your work.
WARNING: If you push ahead with an execution before sufficient appeals have occurred, you will be held personally responsible if evidence comes to light which later exonerates the prisoner:
You will be fined $50,000 instantly.
The intake queue of Death Row prisoners will immediately empty.
In addition, any Death Row inmates within your facility will be immediately transfered away by bus.
If this happens 3 times, you will be fired.
NOTE: The state sanctioned "safe level" for chance of clemency is 5%. In other words, if you wait until a prisoners clemency chance is below 5%, you will not be held liable for any miscariages of justice that may later come to light.
Your Lawyer can raise this threshold to 10% if you instruct him to do so.
= New room : Reception
An optional room, that gives Prisoners a dedicated arrival point (replacing Deliveries)
Once built, all new prisoner arrivals will go through this room.
Prisoners must be escorted into the Reception room, then strip-searched. Any contraband will be found.
They are then given fresh uniforms.
Guards then escort them (still shackled) to their destination - either a cell or a holding cell.
The process requires lots of available guards, but is much more secure than arrivals through Deliveries.
NOTE: The Laundry Logistics system will assign one of your laundries to handle the clean uniform requirements.
- Using the Bangup emergency option will no longer rapidly raise the 'temperature' of your prison. However, having lots of prisoners shackled (in their cells or in solitary) will contribute to the 'temperature'.
= Bug Fixes
Fixed: The 'criminal negligence' failure case had become broken in alpha 30 - your avatar was not spawned correctly
0007974: [AI & Behaviour] Crash loading game with PhoneBooth redefined to be non-wired by a mod
0007967: [AI & Behaviour] Crash with prisoners unloading from prisoner bus
0007932: [AI & Behaviour] Guards not taking prisoners to (available) solitary cells
Название: Prison Architect
Тип издания: Repack
Жанр: Strategy, Manage, Simulator
Разработчик: Introversion Software
Версия: Alpha 31b
Язык интерфейса: Русский(вшит любительский русификатор)
Язык озвучки: Отсутствует
Таблетка: Не требуется
? Операционная система: Windows XP / Vista / 7 / 8
? Процессор: Pentium 4 - 2,0 ГГц / Core 2 Duo 2,0 ГГц
? Оперативная память: 4 ГБ RAM
? Видеокарта: с 512 Мб видеопамяти (NVIDIA GeForce 8600 / ATI Radeon X1200)
? Свободного места на жестком диске: 145 Мб
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